![]() ![]() If you haven’t yet reached the pinnacle bosses, our guides to The Black Star, The Infinite Hunger, and The Eater of Worlds can help get you there. That’s all it takes to defeat The Searing Exarch! The bullet-hell phase means this fight requires a bit more execution than the other new bosses, but there are no esoteric mechanics to deal with here. You can also roll modifiers onto the invitation like a map or Maven invitation, upping the difficulty and the rewards. Throw it in your map device to take on a harder version of this fight at any time. It takes 24 maps to earn another invitation. To take the Exarch on again, just complete more maps of Tier 14 or higher with The Searing Exarch’s influence. Win the battle to earn the Omniscient Voidstone, which you can slot into your Atlas to raise the tier of all maps. Progress up through a Tier 16 map with that influence, and you will earn an invitation that leads to the story version of this fight. Once you’ve defeated The Black Star, you will receive a new quest step asking you to complete a Tier 13+ map with The Searing Exarch’s influence. How to access and repeat The Searing Exarch boss fight The more damage you have, the easier this fight gets. However, a build with sufficient DPS can actually kill him before the trigger completes. This triggered phase is more extreme, featuring far more fireballs to dodge. The bullet hell phase can happen several times during a fight, but will always trigger when The Searing Exarch reaches around 20% health. This is a pretty corny strategy, but we won’t judge you. Throw some totems or disposable minions in front of you and the sea of fire will part. ![]() The fireballs explode and vanish on impact, regardless of what they hit. ![]() ![]() You can also cheese the hell out of this phase if you have minions or totems. As with most boss fights, Flame Dash’s instant blink makes it the best movement skill here. If you get stuck, you can also jump across an incoming line with Flame Dash. Watch for her shots, and then slip through the gaps they create. The Maven will float above you during this phase and fire purple beams that vaporize some of the fireballs. It is easy to panic here and die, but if you know what to look out for it is less terrifying than it seems. If anything about The Searing Exarch is truly frightening, it is the bullet-hell phase that slings walls of magmatic orbs across the screen. The Searing Exarch bullet-hell phase tips Get beyond that and you will be just fine. Just before the slam drops, a huge, flaming sigil (seen above) will appear to indicate the edge of its range. This is a massive slam that covers about two-thirds of the arena and will one-shot most players. The ability you really need to look out for is “Incineration!” When The Searing Exarch yells “Incineration,” run. Characters with significant life recovery through regeneration or leech can even tank this attack, despite its ominous name. You can quite literally just run in a circle and dodge this entire attack. Annihilation shoots a series of fiery beams at the ground, tracking the player around the arena. Even so, it's fairly easy to dodge, and you can jump right over it with Flame Dash. If that wall drops between you and The Searing Exarch, he can push it across the ground towards you. Disintegration creates a wall of flame that deals significant fire damage over time. The first two to look out for are “Disintegration!” and “Annihilation!” Those may sound like major threats, but these attacks are easy to deal with. Each of these is foreshadowed by a specific voice line, making them easy to react to. The Searing Exarch spends most of the fight cycling through three main abilities. Watch on YouTube The Searing Exarch boss fight guide ![]()
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